The Triglavian Invasion will soon reach its zenith, and as this finale approaches, both the Triglavians and EDENCOM have reported that Capsuleers loyal to their respective causes will be rewarded!
Jump into the conflict before it's too late and choose your side, as any Capsuleer who has obtained standings with either the Triglavians or EDENCOM will receive the aforementioned rewards.
Tier 1 - for those with +0.01 standing for either side:
Tier 2 - for those with +1 standing for either side:
Tier 3 - for those with +2 standing for either side:
Tier 4 - for those with +3 standing for either side:
In further news, EDENCOM has released a statement urging all Capsuleers who currently live in systems conquered by Triglavian forces to relocate and find a new home immediately. The following systems are currently affected:
Capsuleers, It's time to declare your allegiance!
As part of the Zenith Quadrant, the new Rolling Thunder update will go live on 22 September, providing a fresh balance pass for the new EDENCOM line of ships. There will also be changes to Gallente and Minmatar Force Auxiliaries, plus Black Ops ships.
In addition to the ship changes, there will also be daily login rewards from 25 - 27 September, including new unique SKINs for all three EDENCOM ships, as well as boosters designed to benefit Vorton Projector weapons, and free Skill Points!
By increasing the amount of damage EDENCOM ships are able to inflict, they'll be better balanced generally. In addition, the DED Loyalty Point Store offers for EDENCOM items will have their costs reduced, making them more affordable across the board.
Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships.
To complement the Rolling Thunder update, EVE Online's New Eden Store will be offering 25% off the following SKINs from 22 - 29 September, downtime to downtime:
- Tronhadar Ink (Lif and Panther) - Inner Zone Vanguard (Ninazu) - Oasis of Faith (Redeemer) - Zento Isideko Combine (Widow) - Ruby Sungrazer (Sin) - Firewatch (Marshal)
In September 2018, we updated our Real-Life Harassment & Threats Policy and introduced a zero-tolerance approach to dealing with these issues. After two years of this zero-tolerance policy, there have been instances whose outcomes did not reflect the good intentions we envisaged when we first implemented this policy.
One of the pillars of EVE is that while New Eden is cruel, it is also fair. We want our in-game policies to reflect that fairness and, in the same way that Capsuleers do not have only one life, those EVE players who have violated some of our policies should not always be subject to our harshest punishment at strike one.
In the spirit of reflecting, learning and growth, we have decided to evolve our policy. Effective immediately, we will be subjecting future alleged violations of these policies to a case-by-case review and reducing the absolute policy of permabanning on a first offense. We recognize that EVE Online is a game that, more than most, generates strong feelings and strong attachments, moreover that these reactions can lead to people making poor decisions and saying things in the heat of the moment. There should always be a place in EVE for those who are willing to acknowledge they have made a mistake and demonstrate a genuine willingness to change. Our goal is to provide those pilots with a shot at redemption and an opportunity to return to New Eden.
Even though some pilots will be able to rejoin the EVE Online community again, bans for serious offenses will continue to be upheld, as protecting the health of the game and the community remains of paramount importance to us. The following actions remain expressly prohibited and will still result in a permaban if the allegations are substantiated:
Players that have previously been permabanned for lesser infractions can appeal for a review of their ban under this new approach. Those players who wish to return to New Eden should send an email to [email protected] and begin the process of review, providing as much information as they have about their ban and why they feel they should be reinstated. Appeals will only be accepted from the player who has been banned, and requests to lift penalties for others will be disregarded.
If a permabanned player is allowed to return, we will monitor their progress to ensure they comply with our policies. In effect, they will be on probation.
Justice without mercy is cruelty. While New Eden can be a cruel and dangerous place and our players are some of the hardest of the hardcore, we know how tight-knit, helpful, and compassionate the EVE community really is. Ensuring its continued betterment, health, and safety are essential to the long-term success of the game.
The Triglavian Collective continue to dovetail their invasion efforts by inviting Capsuleers to test their might in the Abyssal Proving Grounds within the depths of Abyssal Deadspace! Accessible through dedicated sets of Proving Filaments that remain active during a series of limited time events, these new Proving Grounds will be accessible to small groups of Capsuleers, fighting against each other in a variety of specified ship types.
The schedule for the next three Abyssal Proving Grounds events is as follows:
18 - 22 September: 4-Player T1 Cruiser Free-For-All
Ship Types: Arbitrator, Bellicose, Blackbird, Caracal, Celestis, Maller, Moa, Omen, Rupture, Stabber, Thorax, Vexor - limited to meta level restriction of 4 for modules (no Tech 2, Faction/Deadspace/Officer/Abyssal modules). Pirate implants are also restricted.
25 - 29 September: 1v1 T1 Combat and Navy Faction Frigates
Ship Types: Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Imperial Navy Slicer, Crucifier Navy Issue, Caldari Navy Hookbill, Griffin Navy Issue, Federation Navy Comet, Maulus Navy Issue, Republic Fleet Firetail, Vigil Fleet Issue - with a meta level restriction of 5 for modules (nothing higher than T2). Pirate implants are also restricted.
2 - 6 October: 2v2 T1 Crusiers
Ship Types: Arbitrator, Bellicose, Blackbird, Caracal, Celestis, Maller, Moa, Omen, Rupture, Stabber, Thorax, Vexor - limited to 1 ship type with a meta level restriction of 5 for modules (no Faction/Deadspace/Officer/Abyssal modules). Pirate implants are also restricted.
Be sure to check out full details on how the Abyssal Proving Grounds events work and keep track of Capsuleer performance and prowess in these Proving Grounds events using the leaderboards!
As their invasion of New Eden reaches its zenith, the Triglavians' home region becomes simultaneously more inviting and more treacherous for Capsuleers. The Depths of the Abyss update introduces new tiers to Abyssal Deadspace, allowing players who are unfamiliar with the Abyss a chance to experience it at a more accessible level, while also offering more experienced Capsuleers even greater challenges and rewards!
Another element of the Depths of the Abyss update is that Capsuleers can now enter all Abyssal Deadspace tiers in a team of two Destroyers (including Tech 3), adding to the existing solo Cruiser and 3x Frigate entry format.
The introduction of Tier 0 sites to Abyssal Deadspace offers less experienced, curious Capsuleers an opportunity to dip their toe into Abyssal Deadspace with less danger. This will allow them to become familiar with the kind of ships and environments they can expect to encounter at higher tiers. There will also be a series of recommended fits for Tier 0 and Tier 1 Abyssal Deadspace pockets added in the community fittings section in-game, courtesy of the Abyssal Lurkers player group! They also have an in-game chat channel and Discord channel.
For those who are looking for a greater challenge, new Tier 6 Abyssal Deadspace pockets offer even better rewards, giving seasoned Abyss runners something new to master.
In addition, there are new groups of NPCs for Capsuleers to face at all tiers of Abyssal Deadspace. Expect some different Triglavian foes, and even pirate faction adversaries that have not been seen in the Abyss before!
Finally, this massive Abyssal Deadspace update adds exciting tactical piloting options through new velocity boosting environmental clouds and brings with it the first ever capital ship mutaplasmids!
The awesome GM Week is nearly upon us once more, and that means competitions, prizes, events, and more to look forward to from 14 - 19 September! Get into the GM Week spirit and join in with this annual community event for the chance to win great prizes, interact with devs in-game, whack some bots from New Eden - and most of all - to have some fun in space!
There will be opportunities to grab Orbital Stashes, with containers planted around specific locations in New Eden. These containers will test your knowledge of EVE before they give up their goods, and you can expect clues to be given out during GM Week.
The Scavenger Hunt will see GMs issue invitations to players to come and find them somewhere in space, with more hints and clues given out through official channels, for the chance to get more loot!
The schedule for this year is packed and we have several activities and contests that will be taking place at different times throughout the week, pending Game Masters availability because, you know, they still want to reply to your tickets as soon as possible!
Week-long events include: - Orbital Stash - Scavenger Hunt - Game Masters visiting rookie systems - Game Masters interacting with players via in-game official language channels - Short Story Competition* - Potato PC Competition* - Worst Ship Fit Competition*
*All competitions will start on Monday 14 September at 12:00 UTC and close on Thursday 17 September at 23:59 UTC. Exact details will be shared next week via the official thread on the EVE Online forums.
In addition, there are a few events that will start at specific times: - Whack-A-Bot in Yulai – Monday 14 September at 17:00 UTC - Fleet with BjornBee, GMs, and ISDs – Tuesday 15 September at 17:00 UTC - Reddit AMA Game Masters Edition – Thursday 17 September at 15:00 UTC - End of week and competition winners announced – Friday 18 September at 17:00 UTC
As mentioned above, there will be more details released on all the GM Week 2020 competitions, so keep your eyes peeled for that!
Today, 10 September, is World Suicide Prevention Day, and we at CCP would like to take this opportunity to raise awareness of this delicate, yet extremely important subject.
Nobody is immune to affliction. The World Health Organization (WHO) estimates that each year approximately one million people commit suicide, and that it is among the three leading causes of death among people aged 15-44.
We are all currently experiencing turbulent times that demand changes to the way we each conduct our daily lives. Many are facing new and unexpected challenges, experiencing grief or self-isolation. It is more important than ever to let as many people as possible know that they are not alone.
There are specialized hotlines around the world that operate 24/7, so if you are having suicidal thoughts, feeling overwhelmed with your life or just need somebody to talk to, then please dial the number for your country and share what’s on your mind with a professional.
At CCP, we take all reports regarding intentions of self-harm very seriously and have internal procedures to ensure a lightning fast response, as well as swift contact with local law enforcement.
Our EVE Online community has also established the Broadcast 4 Reps program with a dedicated public Discord server that you are welcome to join should you feel like speaking to another space friend. There will also be a series of informative streams and podcasts to discuss this subject that you should absolutely check out: - Thursday, 10 September at 01:00 AM UTC – Dylana, Ivy, Mal Elecon, and other guests will be diving deep into the topic of Suicide Awareness Day at Lasers and Lace. - Monday, 14 September at 01:30 PM UTC – A German stream from dedicated to the subject by Walldeck. - Saturday, 19 September – EVE University will tackle suicide prevention. Please check their website and Twitter for more details and time.
Not everyone is trained to assist people in emotional distress, but we all share a collective responsibility to look after our fellow colleagues, acquaintances, friends, and strangers in need. Should you witness anybody expressing intentions to self-harm, please help them get to the next level of care by encouraging them to speak with a professional. This simple act could ultimately result in the saving of a life.
Fly safe and fly together. You are not alone.
The Depths of the Abyss update coming in September will introduce new tiers to Abyssal Deadspace, allowing players who are unfamiliar with the Abyss a chance to experience it at a more accessible level, while also offering more experienced Capsuleers even greater challenges and rewards!
The introduction of Tier 0 sites to Abyssal Deadspace will offer less experienced, curious Capsuleers an opportunity to dip their toe into Abyssal Deadspace with less danger. This will allow them to become familiar with the kind of ships and environments they can expect to encounter at higher tiers.
For those who are looking for a greater challenge, new Tier 6 Abyssal Deadspace pockets are also coming as part of the Depths of the Abyss update! Offering even better rewards, these new sites will give even seasoned Abyss runners something new to master.
Other elements of the Depths of the Abyss update will include being able to enter all Abyssal Deadspace tiers in a team of two Destroyers, the introduction of velocity increasing clouds and Capital module mutaplasmids.
In addition, there will be new groups of NPCs for Capsuleers to face at all tiers of Abyssal Deadspace. Expect some different Triglavian foes, and even pirate faction adversaries that have not been seen in the Abyss before!
You can try out these new updates yourself by heading over to the Singularity test server and then discuss them with your fellow Capsuleers on the EVE Online forums. Stay tuned for more info coming soon about the Depths of the Abyss update.
The first phase of the new Quantum Cores series of updates is now live in EVE Online! In this big update to structure gameplay in New Eden, Quantum Cores are newly introduced items that are necessary in the deployment phase of structures. This follows on from the recent string of updates to structure gameplay in EVE, such as Kicking Over Castles and Forsaken Fortress.
The Quantum Core is installed into the most central and heavily protected location within the structure, the Core Room. As a result, they will always survive the ultimate destruction of the structure, and they will drop 100% of the time from a structure's explosion.
By focusing on the consequences of player actions and increasing the significance of placing or destroying structures, structure spam will be reduced and the incentive for attacking them will also be increased, as will the likelihood of both sides turning up for a fight!
There will be three distinct phases to this update, and more information will be released on the subsequent phases closer to their release, so keep an eye out for that! Be sure to read the dev blog for full details on the Quantum Cores updates.
Did you miss out on some of the gorgeous ship SKINs that were only sold for a limited time this year in EVE Online's New Eden Store? Now's your chance to catch up with the Best SKINs of 2020 Bundle! The contents of the bundle are as follows: - Inner Zone Vanguard (Lachesis) - Snowline Bladeracer (Muninn) - Zento Isideko Combine (Basilisk) - Oasis of Faith (Sacrilege) - Blackfire Steel (Zarmazd) - Helmatt's Harriers (Worm) - Eden's Hunters (Nestor) - Kybernaut Clade (Noctis)
Grab this stunning greatest hits bundle of SKINs now for your personal fleet.
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